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Poll: Should a "Restart" button be added to the Resign box?
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Should a "Restart" button be added to the Resign box?

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Old Sep 02, 2008, 09:07 PM // 21:07   #21
Furnace Stoker
 
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Restart Button for UW/FoW farmers ftw!

ok, j/k, it should be obviously disabled in places like those.

Original idea is great and gets my full support, /Signed
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Old Sep 02, 2008, 09:19 PM // 21:19   #22
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/signed

When we over aggro, or some mistake like that, i don't want to go back to outpost only to restart it again.
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Old Sep 02, 2008, 09:40 PM // 21:40   #23
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Quote:
Originally Posted by Celestial Beaver
Note to Posters

Quit typing "/signed 12 chars omg", it'll just get deleted. It is against the forum guidelines, considered spam, and will not be tolerated.

I have added a poll in an attempt to allow people who just want to show their support an outlet.
yet again just make it mandatory for people to make polls when making a new suggestion.

on topic; i think that would be good but i also think that they should add a voting system so people aren't forced into doing the mission again.
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Old Sep 02, 2008, 11:31 PM // 23:31   #24
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I like the idea, but if a person wanted to leave the party if the group failed and the leader restarted anyways, it would create problems.

Allow the option, but there would be a requirement of 7/12, 5/8, 4/6, or 3/4 people, or even everyone, to have the mission restarted. If the party leader thought that it wasn't happening fast enough, they could then take the party back to the own and reformat the team.
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Old Sep 03, 2008, 12:14 PM // 12:14   #25
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Quote:
Originally Posted by upier
Most of the time when you fail - there is a reason for it.

So, no need to for this.
/not signed
OK, so what if the reason is you over aggro'd? Then a restart button would be a perfect solution. Yes, there are times when someone has the wrong skills equipped, and other things like that, but his suggestion isn't "Eliminate the 'Return to Outpost' button". It would still be there. Unless you feel you should receive a 48 hour ban for failing a dungeon.

/signed
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Old Sep 03, 2008, 12:57 PM // 12:57   #26
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This seem pretty pointless tbh. If none need to sell merch items, none need to be replaced or replace skills, then you can get to town and be in again in like 20 sec anyway. I really dont see the huge benefit this would be.

Further more, in pugs when you fail someone pretty often leave anyway. And if your a good guild group or something you prolly wont fail that bad anyway, and those few times groups like that fail they can just take those 20 sec to goto town, and enter mission again.

Also, as Dr. Jones said, then imo there would need to be some kind of vote system, compareable to skipping cutscenes. So the leader dont just enter again, and half the party leave because they dont wanna go again.

/Not signed:Rather have Anet spending time on something that will actually make a diffrence.
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